Part 1: The Script looked at the development of the story and original screenplay, Part 2: The Monster revealed how the titular monster was created, and Part 3: The Storyboards showed how director Ken Cran went about creating ultra-detailed storyboards.
Since then the Crans have spilled the beans on a number of other significant aspects of the production:
- Part 4: The Warehouse. Says director Cran: "Preproduction continued, and ramped up considerably when a suitable warehouse was found in North Hollywood. Why a warehouse? Simple: cost. We considered actual soundstages for a day, but once we realized that soundstage space was way outside our budget, we committed to a warehouse."
- Part 5: The Aesthetic: "How would the effects look? The production design? The lighting and cinematography?"
- Part 6: The Miniatures Part 1. "How can you tell a man in a monster suit is supposed to be a giant unless you have something to compare it to? Simple. You build miniatures."
- Part 7: The Miniatures Part 2. "The most challenging of the models to build were the various structures comprising the ghost town of Mason's Grove. I love ghost towns, so I was really looking forward to building Mason's Grove. I had done some research while visiting the ghost town of Rhyolite in Nevada, taking lots of photos and really absorbing the atmosphere."
All fascinating stuff. So head along to the official website to get all the gory details.
Source: James Cran. Research by Avery Guerra. Written by Robert Hood. For more information on the film check out these Undead Backbrain links.
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